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use ratatui::prelude::*;
use ratatui::widgets::*;
use crate::app_action::AppAction;
use crate::component::Component;
use crate::keys::key_commands::serialize_key_event;
#[derive(Default, Clone)]
pub struct StatusBar {
message: String,
current_key: String,
error: bool,
}
impl Component for StatusBar {
fn handle_key_event(
&mut self,
key: crossterm::event::KeyEvent,
) -> eyre::Result<Option<AppAction>> {
let key_str = serialize_key_event(key);
self.current_key = key_str;
Ok(None)
}
fn handle_action(&mut self, action: crate::app_action::AppAction) {
match action {
AppAction::StatusBarSetMessage(message) => {
self.error = false;
self.message = message;
}
AppAction::StatusBarSetError(message) => {
self.error = true;
self.message = message;
}
AppAction::StatusBarGetInput(_prompt) => todo!(),
_ => {
self.current_key += " ";
self.current_key += &action.to_string();
}
}
}
fn render(
&mut self,
frame: &mut ratatui::prelude::Frame,
rect: ratatui::prelude::Rect,
) -> eyre::Result<()> {
let block =
Block::default().style(Style::default().bg(if self.error {
Color::Red
} else {
Color::DarkGray
}));
let layout = Layout::default()
.direction(Direction::Horizontal)
.constraints(vec![
Constraint::Percentage(50),
Constraint::Percentage(50),
])
.split(rect);
let message = Paragraph::new(self.message.clone()).block(block.clone());
let current_key = Paragraph::new(self.current_key.clone())
.block(block)
.alignment(Alignment::Right);
frame.render_widget(message, layout[0]);
frame.render_widget(current_key, layout[1]);
Ok(())
}
}
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